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So then it would be somthing like...
> #declare Scene = pigment {
> image_map {png concat("d:\\povray\\book\\scene", str(clock*180/.75,-3,0), ".png")
> map_type 2 interpolate 2 } }
>
>So maybe number the images sequentially? How many are there and how often do
>you want the image to change?
>
The embeded scene would have 180 frames, I guess the clock wouldn't matter
after rendered.
the frame scene has the following properties:
+ki0 +kf0.75 +kfi1 +kff180
so in the "str(clock*180/.75,-3,0)", what do the -3 and 0 mean?
I'd try it myself but my computer only runs at 200Mhz...
N.
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